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dredmorbius 3 hours ago [-]
"Save" is cheap. "I might need this sometime later."
Delete is expensive. "Am I positive I'll never need this again?"
As a consequence, "cheap" actions (saves) accumulate, "expensive" ones (deletes) accrue until cheap becomes expensive as space becomes tight.
Ultimately, options become:
- Find criteria for rapidly assessing what data can be deleted.
- Purchase cheap archival storage and migrate old data to that.
- A media or device crash induces loss of arbitrarily-selected data.
throw2ih020 4 hours ago [-]
If you're on Windows, WizTree (https://diskanalyzer.com/) is great for figuring out what's consuming your storage space.
On Linux/macOS you can use `du` from the command line (or ask an AI to make a convenience wrapper for you).
jraph 2 hours ago [-]
On Linux, ncdu is really good in the terminal. Filelight on KDE and Baobab on Gnome are really nice GUIs.
goodmythical 2 hours ago [-]
I've yet to encounter any issues with gdu for linux. Highly reccomended
nubinetwork 3 hours ago [-]
> 46x faster than windirstat
Thats a pretty bold claim, but is it really that much faster?
toast0 2 hours ago [-]
I just ran it for the first time... I've run windirstat many times including in the last two weeks and yes, this is very fast. According to its timing it took 3.63 seconds to scan my drive... I'm not sure if it really took almost 3 minutes for windirstat, but it did take a long time, so it's plausible. More importantly, ~ 4 seconds is much easier to wait for.
nxrabl 3 hours ago [-]
It is - it ‘cheats’ by reading off the NTFS MFT, similarly to another indispensable piece of Windows software Everything Search, both of which I miss keenly on my underprovisioned work Mac.
satvikpendem 2 hours ago [-]
I like erdtree or dust instead of du.
phendrenad2 3 hours ago [-]
DaisyDisk is also a great option on Mac.
zzo38computer 32 minutes ago [-]
I have less than one terabyte of disk space, and less than 10% of the full capacity is in use, so it is closer to being empty. (The hard drives they sell have more capacity than I require.) And, there are files that I do not use (some of which come with the operating system, such as PulseAudio).
komadori 4 hours ago [-]
I recently ran `df` and was surprised to see that I'd used more than half of the two terabyte SSD in my laptop. So, being apparently atypically proactive, my first action was delete all of the target directories in my Rust projects and was equally surprised to see that it freed up nearly 10% of my disk usage (~200 GB)!
tyleo 4 hours ago [-]
I’ve also noticed this with rust. Those target directories can get huge.
mfro 5 hours ago [-]
I think about this problem often in life because of my tendency to procrastinate. Only the long term effects that cause me serious paranoia get any real attention (failing to meet social expectations, major health issues, large-figure finance problems). It’s absolutely necessary to define the constraints before they define you. This requires a lot of forward thinking and effort but considering how little time we get on this earth… worth it
tim-tday 47 minutes ago [-]
The problem with filling up a ssd is that it writes and rewrites the same blocks over and over defeating the built in wear leveling.
Filling an ssd creates the one situation where nand wear out is a problem.
cadamsdotcom 1 hours ago [-]
Asked Claude to look at my full disk. Thought for 1 minute
It found 114GB of Hugging Face models, 17GB worth of models in an obscure app I tested once. In places I would've never thought to look.
If you're on MacOS and suspect a lot of space is taken by multiple copies of the same files, use fclones to turn them into APFS clones. (You can also use this on Linux, as ext4 supports hard links, but only if you're sure the duplicates won't diverge.)
victorbjorklund 4 hours ago [-]
My harddrive at 1tb has around the same amount of free space in % as my previous computer with just 256gb.
AKSF_Ackermann 4 hours ago [-]
And i am wondering what do people even fill their storage with, and why do they need so much. In my case it is ~200-300 out of 1TB on 2 laptops, 37 out of 128gb on phone. And i don't even actively manage it.
throw2ih020 4 hours ago [-]
I have one single video game I play that takes up around 650GB, so I have a dedicated drive for it. And between 1 and 2 TB of movies, TV, and photos. Everything else is ephemeral/scratch space for whatever I'm working on.
I used to be into amateur movie making and editing, and back then I needed many TB of space for the stuff I pulled off my cameras before it got edited down.
RugnirViking 4 hours ago [-]
What video game!? I've seen games that reach up to the already crazy number of 100gb, but I usually just don't install those, with few exceptions
msh 4 hours ago [-]
My photo library is around 700 gb.
pjmlp 2 hours ago [-]
Photos, movies, MP3, SDKs for various kinds of systems, PDFs (and PS) of computing papers collected during the last 35 years, and naturally games.
efilife 4 hours ago [-]
I have 2TB filled and I need more. I make music so I need a lot of storage for my instruments and samples. This is measured in tens and often hundreds of gigabytes. I also play games. Games' sizes range wildly from 10 to 200 GBs. I also do gamedev. The textures get big and get duplicated between projects. Programming (npm modules for example), add to this personal data, media archives and 2TB is not enough
effnorwood 3 hours ago [-]
probably. wish there was a way to find out. hint: not logs or updates.
ThrowawayTestr 5 hours ago [-]
I bought a 8tb drive just before prices exploded so I'm alright
Delete is expensive. "Am I positive I'll never need this again?"
As a consequence, "cheap" actions (saves) accumulate, "expensive" ones (deletes) accrue until cheap becomes expensive as space becomes tight.
Ultimately, options become:
- Find criteria for rapidly assessing what data can be deleted.
- Purchase cheap archival storage and migrate old data to that.
- A media or device crash induces loss of arbitrarily-selected data.
On Linux/macOS you can use `du` from the command line (or ask an AI to make a convenience wrapper for you).
Thats a pretty bold claim, but is it really that much faster?
Filling an ssd creates the one situation where nand wear out is a problem.
It found 114GB of Hugging Face models, 17GB worth of models in an obscure app I tested once. In places I would've never thought to look.
I'd never have never found these myself.
Problem solved. For now!
https://github.com/Byron/dua-cli
If you're on MacOS and suspect a lot of space is taken by multiple copies of the same files, use fclones to turn them into APFS clones. (You can also use this on Linux, as ext4 supports hard links, but only if you're sure the duplicates won't diverge.)
I used to be into amateur movie making and editing, and back then I needed many TB of space for the stuff I pulled off my cameras before it got edited down.